Game Info

High Concept
Sci-fi first-person shooter in which the player traverses down a central chamber to defeat various enemies by taking advantage of their weaknesses in the opposing realm in hopes of reaching the core.

Art Team

 * Elisa Deng(BFA) – Character Concept Artist/Modeler
 * Nina Petchprapa(BFA) – Enemy Concept Artist/Modeler
 * Cheng Su(BFA) – Environment Concept Artist/Modeler

Audio Team

 * Aleck Henderson – Sound Designer
 * Philip Klassen – Audio Lead, Music Composer

Developers

 * Kurihi Chargualaf – Lead Graphics Programmer
 * Seth England – Physics Programmer
 * Maxim Kolesnik – Editor Programmer
 * Dan Muller – Tech Lead / Editor Programmer
 * Jacob Nelson – AI / Animation Programmer
 * Dylan Norris – Graphics Programmer
 * Kaden Nugent – Producer / Lead Engine Programmer
 * Paulo V. Gutierres B. Neto - Tech Artist
 * Melvin Tan – Meta/Engine Programmer